Card index of games for labor education of preschoolers. Didactic games for labor education Labor education in kindergarten games

Municipal budgetary preschool educational institution

"Kindergarten combined type» village Ust-Omchug

Consultation for teachers:

"Usage

didactic games

in labor education

preschoolers"

Prepared by: Solovey L.A.

teacher of the 2nd junior group

2016

"The greatest wealth a father can

leave your son an inheritance, teach him to work."

K. D. Ushinsky

The problem of labor education of children is one of the priorities in preschool age. It is aimed at developing psychological readiness for work, a responsible attitude towards the labor process and its result. In preschool age, a child is more attracted to the process of labor than to its product. Therefore, it is important to establish a connection between work and play.

The main types of games where children get acquainted with the work of adults are:

· plot-role-playing game.

· theatrical play - a game in which children act out a plot from a literary source.

· didactic game.

Today I will tell you about a didactic game. A didactic game is an educational game.

The importance of didactic games is enormous because they contribute to the assimilation and consolidation of knowledge, skills and abilities acquired in children in a specially organized educational activities, joint activities adults and children develop mental abilities at all regime moments. Didactic play is a means of all-round development of a child.

Didactic games, like all types of games, develop children’s speech; replenishes and activates the child’s vocabulary; forms correct pronunciation, develops coherent speech. For example, in the didactic game “Who needs this?” V junior groups The teacher shows the children various objects, asks them to name them and tell them when they are used and for what purpose. When playing with older children preschool age The teacher complicates the task. Various pictures are selected depicting objects, for example: pliers, a hammer, a vacuum cleaner, a coffee grinder, a steering wheel, a computer, a microphone, a centimeter, a microscope, a telescope, a jackhammer, etc. Children name the professions where these objects can be used and what they are needed for. Or ask to find among the pictures objects used in the medical profession, etc.

The main element of a didactic game is determined by the purpose of educational and training influence. Didactic tasks are varied: acquaintance with the surrounding world, acquaintance with nature, acquaintance with the professions of adults, with the way of life of people. Systematizes and deepens knowledge about the Motherland and people of different nationalities.

I repeat once again that the content of the didactic game is the surrounding reality, that is, nature, people, their relationships, work. For example: “Shop”, “Radio”, “What does anyone need for work”, etc.

In preschool pedagogy, didactic games are divided into three main types:

1. Games with objects

2. Board and printed games

3. Word games

Let's consider all these types separately.

Games with objects

Toys and real objects are used here; by playing with them, children learn to compare, establish similarities and differences between objects.

To solve the didactic problem - getting to know the professions of adults, such games are used with objects as "Assemble a hairdresser's set" (toy scissors, combs, hair dryer, varnish, curlers - children choose from a variety of different objects), "Builder" (children choose from a variety of objects those that can be seen at a construction site are toy ones - a brick, a crane, a tractor). Children also interact with dolls wearing clothes of people from different professions. While playing with them, children analyze and draw conclusions why a person of a particular profession needs this type of clothing. For example: Why does a builder need a helmet? Does the cook need an apron and cap? IN younger age The doll is used to develop sensory-motor and basic labor skills (self-service) in children.

Board and printed games

Types of board and printed games:

1. Selection of pictures in pairs. The simplest task in this game is to find two completely identical ones among different pictures. Gradually the task becomes more difficult. The child combines pictures not only by external signs, but also in meaning. For example, given 3 pictures with the image of Aibolit, in one of them there is no briefcase in the doctor’s hands, children must choose two other pictures.

2. Selection of pictures based on common features . A connection is established between objects. For example, “What does the doctor need?”, “What does the hairdresser need?”, “What is in the store,” etc. Children select pictures with corresponding objects.

3. Selection of pictures to remember composition, number of pictures arrangement. For example, in the game “Guess which picture was hidden?” Children must remember the contents of the pictures and then name the one that will be removed from the table. This type effectively promotes memory development.

4. Making cut pictures and cubes. To solve the didactic task of getting to know the professions of adults, these pictures can be on topics of various professions. This type effectively promotes the development of logical thinking in children.

5. Description, story about the picture showing actions, movements. Objectives: development of children's speech, imagination, creativity. For example, the game "Guess who it is?" The child depicts the sound and movement of what is planned.

Word games

Didactic games are built on the words and actions of the players. In such games, children learn, based on existing ideas about objects, to deepen their knowledge about them, because Such games require the use of previously acquired knowledge. Children independently solve a variety of mental problems. They describe objects, guess from the description, find signs of similarities and differences, group objects according to various criteria. Didactic word games mainly used in older preschool age.

Thus, play is the most important means of development, training and education of preschool children. And it is an integral means of introducing children to the professions of adults.

1. Aleshina N.V. Familiarization of preschoolers with the environment / N.V. Aleshina.-M.: “Pedagogical Society of Russia”, 2000.- 128 p.

2. Training and education program in kindergarten/ Ed. M.A. Vasilyevo, V.V. Gerbova, T.S. Komarova. - 5th edition, corrected and supplemented. - M.: Mozaika-Sintez, 2008. - 208 p.

3. Approximate basic educational program

4. Pryazhnikov N.S. Professional and personal self-determination / N.S. Pryazhnikov. - Voronezh, 1996.

This age belongs to the transition from early childhood to preschool. It is complicated by the “three-year crisis.” During this period, the child’s desire for independence sharply intensifies. However, the lack of life experience, a conscious understanding of reality, and the development of higher abilities leads to the fact that the child cannot realize himself on his own.

His desire for independence is expressed in increased capriciousness, stubbornness, and disobedience. All together this causes tension for both the child and his parents. Many conflicts arise. During this period, a child requires increased attention and understanding from adults and at the same time a sense of independence in his actions.

The solution to these problems is, to a certain extent, achieved through thoughtful game interaction. The game will allow the child to clarify his ideas about the world around him, develop mental abilities, and enrich his senses. Actions performed during the game contribute to the development of perseverance, perseverance, discipline character, and form patience.

In addition to the general tasks and functions of games during this period, they should be especially aimed at developing the child’s motor skills, vocabulary, formation of basic self-care skills (dressing, washing, tidying up toys etc.).

EDUCATIONAL GAMES FOR CHILDREN FROM 3 TO 4 YEARS OLD

☺ Game to reproduce famous objects

You will need a few pictures enough big size and several smaller squares. Let your child look carefully at all the pictures. Use squares to cover one picture and then begin to remove squares one by one in different places. After opening each next “piece” of the main picture, ask the child to guess what kind of picture is hidden under the squares. Whichever child guesses which picture is “hidden” first wins.

☺ Game "Cat and mouse"

An option for young children consists of a common cheerful running of all the children (“mice”) after one adult (“cat”). As a result, all the “mice” must catch the “cat”.

☺ Game “Rus-swans”

This is also an active motor game that develops children's coordination. All children portray “geese-swans”, wave their arms like wings and “fly” from one place to another, as directed by an adult. (“Now we flew onto the chairs! Who is faster? And now - onto the sofa”, etc.). The game is accompanied by a sentence.

- Geese-Geese!

- Ha-ha-ha! - the children answer.

- Do you want something to eat?

- Yes Yes Yes!

- So come here! (on the sofa! Etc.)

It is better when this and the previous games are played outdoors.

☺ Game "Zoo"

This game is aimed at developing the child’s speech, sound perception, attention and memory. Children stand in a circle. The adult says that they will be different animals that live in the zoo. He “walks through the zoo” and stops in front of a specific child. The child’s task is to “reincarnate” into the corresponding animal. Shout like an animal (a duck quacks, a bear growls, a fox yelps, a woodpecker knocks, etc.) or depict EGS movements (a bunny jumps, a magpie flies, a tiger runs, etc.). An adult should help children in the game. For example, first you can tell children about animals, try to portray them, and then “go to the zoo.”

☺ Game “Chocolate”

Children are divided into teams of 3 people, but the teams must have an equal number of participants. Each team is given one small chocolate bar. At the leader’s sign, the first player unwraps the chocolate bar, bites off a piece of it and passes it to the next player. The next one takes another bite and passes it to the next one. The task is to eat all the chocolate as quickly as possible and ensure that everyone gets a piece.

☺ Game “Merry Tam-Tam”

All players are given drums, boxes or other objects that are “tom-toms”. The adult presenter also has his own “there-there”. An adult beats out some simple rhythm with his hands on his tam-tam. For example, ta-ta, ta-ta. The children must repeat together on their tom-toms. And so on. The game brings a lot of fun to children, forms the primary skills of joint action and develops auditory perception and a sense of rhythm.

"Labor" games for children 3-4 years old

Scientific research has established that labor games, i.e. games in which basic work skills are mastered have a beneficial effect on both physical and mental health. mental development child: the performance and activity of the whole organism increases, the nervous system improves.

Labor activities strengthen the child’s muscles, promote the development of attention, observation, and intelligence. IN labor activity The baby learns a lot of new and interesting things about the objects and materials he uses. For example, a child learns in practice that a pie can only be made from wet sand, that a nail can be driven into a wooden plank, that paper bends and tears easily, etc.

A mother, observing a three-year-old child, may notice that if he is asked to wipe the table with a rag, he will endlessly repeat this movement. This happens because, mastering the process of the labor movement, he receives a lot of joy.

In these games, children are encouraged to do something useful together with adults.

- Let's remove the cubes together.

- Let's stir the tea.

- Help me prepare the porridge - hold the spoon.

- Wipe the table.

All the child’s actions that correspond to work must be encouraged and introduced into play behavior.

Anna Ilyina

Good day everyone!

On the development in children of the formation of a complex of qualities according to labor education, my colleague and I (Naslednikova G.N.) have been thinking about it for a long time.

The teacher’s task is to help the child actively and independently acquire experience, to successfully develop his desires and needs in obtaining certain labor skills.

Children acquire skills and abilities through play. Play is the easiest way to introduce a child to certain conditions.

Plunging into game situation, children more consciously and excitingly receive a set of qualities that are necessary in the process of one or another labor.

There are a lot on the market now didactic games for labor education, but my colleague and I decided to create DIY games.

And as it turned out, we were right in our choice; children are more emotionally embraced these games, asked a lot of questions (what is it made of? How was it made? Who does it?.).

We present to your attention our didactic games for labor education:

The first set is games aimed at work in nature in different time years and the formation of the KGN.

The second set is games aimed at household work, as well as on the formation of self-service.


Thank you for your attention! We will be glad to receive your support.

Publications on the topic:

Hello Dear colleagues! In a modern kindergarten, with its capabilities, there is no shortage of equipping the developmental environment with a variety of...

Do-it-yourself didactic games with clothespins.

Didactic game "Loto" Goals: Improving knowledge of numbers within 20, designating them with numbers; development of attention and memory. Progress of the game: V.

In older preschool age, children develop a need to interact and communicate with peers. Children tend to be observant.

According to the Federal State Educational Standard for Preschool Education, children should develop the prerequisites for the emergence of universal educational activities. Learning activities should be engaging.

Children have great fun playing educational games made with their own hands. It makes them more interested. If at.

Game "Let's set the table for dolls."

Target. Teach children to set the table, name items needed for reference. Introduce the rules of etiquette (meeting guests, accepting gifts, inviting people to the table, behavior at the table). To foster humane feelings and friendly relationships.

Progress of the game:

The teacher enters the group with an elegant doll. Children look at it and name items of clothing. The teacher says that today is the doll’s birthday, and guests will come to her - her friends. We need to help cover the doll festive table(doll furniture and dishes are used).

The teacher plays out the stages of the activity with the children (wash hands, lay out a tablecloth, place a vase of flowers, a napkin holder and a bread box in the center of the table, prepare cups and saucers for tea or plates, and place cutlery - spoons, forks, knives - next to them). Then the episode of meeting the guests is played out, the dolls are seated.

In order to consolidate duty skills, children of older preschool age can be shown object pictures depicting the items listed above and asked to put them in order, determining the sequence of table setting.

Game “What does Masha want to do?”

Target. Clarify children’s ideas about certain work activities; about materials, tools and equipment needed for work.

Progress of the game:

The teacher addresses the children on behalf of Masha (bibabo doll):
- Masha asks me for a basin, a bucket of water and soap.
Submits the objects she calls to the doll.
- What do you think she will do? (Wash.) That's right. And now Masha asks to give her a saucepan, milk, sugar, salt and millet. What is Masha going to do? (The doll wants to cook porridge.) What is the name of the porridge? (Millet.)

IN game form Other work activities that require appropriate items may also be considered. The kids are shown these items (an iron and a stack of doll's laundry - for ironing; a bucket and a watering can - for watering the beds, etc.).

When playing this game with older children, the teacher uses pictures depicting objects corresponding to a particular type of labor, or simply lists these objects (without showing illustrations), asking the children to guess more complex labor processes. For example: scissors, colored paper, glue, ruler, pencil - gluing books, repairing boxes, paraphernalia.

The game can be complicated: one child draws objects on the board, and the rest of the children guess the type of work, or all children simultaneously draw on paper, and then show the drawings to each other and guess.

Game "Who needs it?"

Target. To consolidate children’s ideas about objects and their use in work processes. Introduce professions.

Progress of the game:

The teacher shows the children various objects, asks them to name them and tell them when they are used and for what purpose. For example: this is a ladle, the cook needs it to stir porridge, pour soup and compote, etc.

When playing a game with children of senior preschool age, the teacher selects different pictures depicting objects. For example: pliers, hammer, vacuum cleaner, coffee grinder, steering wheel, computer, microphone, drawing board, centimeter, microscope, telescope, jackhammer, etc. Children name the profession of the person who uses the depicted object in his work.

Game "Choose a job"

Target. To give children a basic understanding of the professions of people whose work was not in the sphere of their observations. Arouse interest in the work of people of any profession.

Progress of the game:

The teacher and the children stand up in a round dance and invite them to walk in a circle, saying:
Let's grow up together
And choose a job.
We'll go astronauts
And we'll launch missiles.
(Children imitate the sound of an engine and the flight of a rocket,
acting according to the teacher’s instructions.)
We will become captains
We will lead the ships.
(Children show how the captain looks through binoculars.)
Let's go to helicopter pilots,
We'll fly helicopters.
(Children run and make circular movements with their arms above their heads.)
The game can be continued with older children; they already independently imitate the appropriate actions.
And we will become pilots,
We'll fly the planes.
The first two lines are repeated at the beginning of each verse,
Children respond to these words in a circle.
We'll go to combine harvesters
And we'll drive the combines.
We'll go to the fire department
And let's start putting out the fire.



The game “Why (why, why) do you need to do this?”

Target. To form in children an idea of ​​the need for labor, to expand knowledge about labor processes.

Progress of the game:

The teacher shows the children a picture of an object that characterizes a particular action. Children must name this action.
- Why do you need a plant? (Watering can.)
- Why do you need to feed? (Bird.)
- What needs to be washed? (Plate.)
- What needs to be cleaned? (Carpet.)
- What needs to be washed? (Dress.)
- What needs to be ironed? (Shirt.)
- What do you need to bake? (Pies.)
- What needs to be changed? (Bed sheets.)
- Who needs to be bathed? (Child.)
Children of older preschool age are asked more difficult questions.
- Why sow fields? (Corn.)
- Why plant? (Potato.)
- Why spray? (Apple tree.)
- Why buy bread (milk, sausages, fruit) at the store?
- Why repair a broken toy?
- Why do weekly cleaning of the apartment?
- Why take care of your body?

Games for children 5-7 years old

Game "Guess what I'm doing?"

Target. Expand children's understanding of work activities. Develop attention.

Progress of the game:

The teacher and children join hands and stand in a circle. A child comes to the center of the circle. Everyone goes in a circle and says:
We don’t know what you’re doing,
Let's take a look and guess.
The child imitates labor actions not only with movements, but also (if possible) with sounds. For example, he cleans the floor with a vacuum cleaner, hammers a nail, saws, drives a car, does laundry, carries a bucket of water, wipes a mirror, chops wood, grates, turns something in a meat grinder, etc.
Children guess the actions.

Game “What first, what then?”

Target. Clarify children's knowledge about the rules of transplantation indoor plants.

Progress of the game:

The teacher shows the children pictures depicting the stages of replanting indoor plants and asks them to arrange them in the order in which the actions are performed.

  • An overturned pot and a plant being taken out of it.
  • Washing the pot.
  • Laying pebbles at the bottom of the pot.
  • Pour sand into a pot (height 1 cm).
  • Pour some soil into the pot on top of the sand.
  • Shaking off old soil from the roots of a plant with a stick.
  • Cutting off rotten roots.
  • Plant the plant in a pot so that the transition point between the stem and the root is on the surface, and cover it with soil.
  • Compaction of the earth.
  • Installing a pot with a plant on a pallet.
  • Watering the plant at the root.

Game "Name the profession."

Target. Teach children to correctly name people’s professions by the types of cars they drive.

Progress of the game:

The teacher names cars, vehicles and other technical means, and the children name the professions of the people who drive them.
Tractor - tractor driver.
The car is a driver.
Excavator - excavator operator.
Combine - combine harvester.
Lifting crane - crane operator.
Train driver.
The ship is the captain.
Airplane pilot (pilot).
Spaceship - astronaut.
Fire truck - fireman.
Bulldozer - bulldozer driver.
Racing car - driver (pilot).
Etc.

Game "Guess the profession."

Target. Expand children's ideas about professions.

Progress of the game:

The teacher shows the children an object picture. Children name the profession of the person in whose work this object is used or is the result of his work.
Rabbit is a rabbit breeder.
Calf - calf.
Sheep is a sheep farmer.
Deer - reindeer herder.
Grapes - winegrower.
Tea - tea grower.
Bread - grain grower.
Garden - gardener.
Flowers - florist.
Bee - beekeeper.
Field - field farmer.
Wrench - locksmith.
Bucket and mop-cleaner.
Ticket - conductor.
Cashier - cashier.
Planer - carpenter.
Paint and brush - painter.
Trowel - plasterer.
Kuhlman is an engineer.
Hammer and anvil - blacksmith.
Fire extinguisher - fireman.
Syringe - nurse.
Electric saw - lumberjack.
Fishing net - fisherman.
Dental chair - dentist.
Milking machine - milkmaid.
Etc.

The game “Who can’t do without them?”

Target. To consolidate children's knowledge about materials, tools and equipment needed by people of different professions.

Progress of the game:

The teacher names the item, and the children name the profession of the person who needs it. For example: a syringe, a control panel, scissors, flour, a garden sprayer, a telephone, a milking machine, a stretcher, a plane, a wheelbarrow, a police baton, a drill, an electrical cable, a nail, a roll of wire, a cash register, a postman's bag, a roll of wallpaper, a cash register, a pencil, brush, tray, bell.

Game "Who needs it?"

Target .
Progress of the game:
The teacher shows the children various objects, asks them to name them and tell them when they are used and for what purpose? For example: this is a ladle, the cook needs it to stir porridge, pour soup and compote, etc.
When playing a game with children of senior preschool age, the teacher selects different pictures depicting objects. For example: pliers, hammer, vacuum cleaner, coffee grinder, steering wheel, computer, microphone, microscope, telescope, etc. Children name the profession of the person who uses the depicted object in their work.

Target .
Progress of the game:

The teacher names the items, and the children name the profession of the person who needs it. For example: scissors, telephone, stretcher, nails, cash register, pencil, brush, tray, bell.
It should be borne in mind that the same items are needed by people of different professions. For example, a rope is needed by athletes, sailors, builders, and rescuers.

Game "Let's set the table for dolls."

Target. Teach children to set the table, name items needed for reference. Introduce the rules of etiquette (meeting guests, accepting gifts, inviting people to the table, behavior at the table). To foster humane feelings and friendly relationships.
Progress of the game:
The teacher enters the group with an elegant doll. Children look at it and name items of clothing. The teacher says that today is the doll’s birthday, and guests will come to her - her friends. You need to help the doll set the festive table (doll furniture and dishes are used).
The teacher plays out the stages of the activity with the children (wash hands, lay out the tablecloth, place a vase of flowers, a napkin holder and a bread box in the center of the table, prepare cups and saucers for tea or plates, and lay out cutlery nearby - spoons, forks, knives). Then the episode of meeting the guests is played out, the dolls are seated.
In order to consolidate duty skills, children of older preschool age can be shown object pictures depicting the items listed above and asked to put them in order, determining the sequence of table setting.

Game “What does Masha want to do?”

Target. Clarify children’s ideas about certain work activities; about materials, tools and equipment needed for work.
Progress of the game:
The teacher addresses the children on behalf of Masha (bibabo doll):
- Masha asks me for a basin, a bucket of water and soap.
Submits the objects she calls to the doll.
- What do you think she will do? (Wash.) That's right. And now Masha asks to give her a saucepan, milk, sugar, salt and millet. What is Masha going to do? (The doll wants to cook porridge.) What is the name of the porridge? (Millet.)
Other work activities that require appropriate items can be considered in a playful form. The kids are shown these items (an iron and a stack of doll's laundry - for ironing; a bucket and a watering can - for watering the beds, etc.).
When playing this game with older children, the teacher uses pictures depicting objects corresponding to a particular type of labor, or simply lists these objects (without showing illustrations), asking the children to guess more complex labor processes. For example: scissors, colored paper, glue, ruler, pencil - gluing books, repairing boxes, paraphernalia.
The game can be complicated: one child draws objects on the board, and the rest of the children guess the type of work, or all children simultaneously draw on paper, and then show the drawings to each other and guess.

Game "Who needs it?"

Target. To consolidate children’s ideas about objects and their use in work processes. Introduce professions.
Progress of the game:
The teacher shows the children various objects, asks them to name them and tell them when they are used and for what purpose. For example: this is a ladle, the cook needs it to stir porridge, pour soup and compote, etc.
When playing a game with children of senior preschool age, the teacher selects different pictures depicting objects. For example: pliers, hammer, vacuum cleaner, coffee grinder, steering wheel, computer, microphone, drawing board, centimeter, microscope, telescope, jackhammer, etc. Children name the profession of the person who uses the depicted object in his work.

Game "Choose a job"

Target. To give children a basic understanding of the professions of people whose work was not in the sphere of their observations. Arouse interest in the work of people of any profession.
Progress of the game:
The teacher and the children stand up in a round dance and invite them to walk in a circle, saying:
Let's grow up together
And choose a job.
We'll go astronauts
And we'll launch missiles.
(Children imitate the sound of an engine and the flight of a rocket,
acting according to the teacher’s instructions.)
We will become captains
We will lead the ships.
(Children show how the captain looks through binoculars.)
Let's go to helicopter pilots,
We'll fly helicopters.
(Children run and make circular movements with their arms above their heads.)
The game can be continued with older children; they already independently imitate the appropriate actions.
And we will become pilots,
We'll fly the planes.
The first two lines are repeated at the beginning of each verse,
Children respond to these words in a circle.
We'll go to combine harvesters
And we'll drive the combines.
We'll go to the fire department
And let's start putting out the fire.

The game “Why (why, why) do you need to do this?”

Target. To form in children an idea of ​​the need for labor, to expand knowledge about labor processes.
Progress of the game:
The teacher shows the children a picture of an object that characterizes a particular action. Children must name this action.
- Why do you need a plant? (Watering can.)
- Why do you need to feed? (Bird.)
- What needs to be washed? (Plate.)
— What needs to be cleaned? (Carpet.)
- What needs to be washed? (Dress.)
- What needs to be ironed? (Shirt.)
— What do you need to bake? (Pies.)
— What needs to be changed? (Bed sheets.)
- Who needs to be bathed? (Child.)
Children of older preschool age are asked more difficult questions.
- Why sow fields? (Corn.)
- Why plant? (Potato.)
- Why spray? (Apple tree.)
— Why buy bread (milk, sausages, fruit) at the store?
— Why repair a broken toy?
— Why do weekly cleaning of the apartment?
- Why take care of your body?

Game "Guess what I'm doing?"

Target. Expand children's understanding of work activities. Develop attention.
Progress of the game:
The teacher and children join hands and stand in a circle. A child comes to the center of the circle. Everyone goes in a circle and says:
We don’t know what you’re doing,
Let's take a look and guess.
The child imitates labor actions not only with movements, but also (if possible) with sounds. For example, he cleans the floor with a vacuum cleaner, hammers a nail, saws, drives a car, does laundry, carries a bucket of water, wipes a mirror, chops wood, grates, turns something in a meat grinder, etc.
Children guess the actions.

Game “What first, what then?”

Target. Clarify children's knowledge about the rules of replanting indoor plants.
Progress of the game:
The teacher shows the children pictures depicting the stages of replanting indoor plants and asks them to arrange them in the order in which the actions are performed.
. An overturned pot and a plant being taken out of it.
. Washing the pot.
. Laying pebbles at the bottom of the pot.
. Pour sand into a pot (height 1 cm).
. Pour some soil into the pot on top of the sand.
. Shaking off old soil from the roots of a plant with a stick.
. Cutting off rotten roots.
. Plant the plant in a pot so that the transition point between the stem and the root is on the surface, and cover it with soil.
. Compaction of the earth.
. Installing a pot with a plant on a pallet.
. Watering the plant at the root.

Game "Name the profession."

Target. Teach children to correctly name people’s professions by the types of cars they drive.
Progress of the game:
The teacher names cars, vehicles and other technical means, and the children name the professions of the people who drive them.
Tractor - tractor driver.
The car is a driver.
Excavator - excavator operator.
Combine - combine harvester.
Crane - crane operator.
Train driver.
The ship is the captain.
Airplane - pilot (pilot).
Spaceship - astronaut.
Fire truck - fireman.
Bulldozer - bulldozer driver.
Racing car - driver (pilot).
Etc.

Game "Guess the profession."

Target. Expand children's ideas about professions.
Progress of the game:
The teacher shows the children an object picture. Children name the profession of the person in whose work this object is used or is the result of his work.
Rabbit is a rabbit breeder.
Calf - calf.
Sheep is a sheep farmer.
Deer - reindeer herder.
Grapes - winegrower.
Tea - tea grower.
Bread - grain grower.
Garden - gardener.
Flowers - florist.
Bee is a beekeeper.
Field - field farmer.
Wrench - locksmith.
Bucket and mop—cleaning lady.
Ticket - conductor.
Cashier - cashier.
Planer - carpenter.
Paint and brush - painter.
Trowel - plasterer.
Kuhlman is an engineer.
Hammer and anvil - blacksmith.
Fire extinguisher - fireman.
Syringe is a nurse.
Electric saw - lumberjack.
Fishing net - fisherman.
Dental chair - dentist.
Milking machine - milkmaid.
Etc.

The game “Who can’t do without them?”

Target. To consolidate children's knowledge about materials, tools and equipment needed by people of different professions.
Progress of the game:
The teacher names the item, and the children name the profession of the person who needs it. For example: a syringe, a control panel, scissors, flour, a garden sprayer, a telephone, a milking machine, a stretcher, a plane, a wheelbarrow, a police baton, a drill, an electrical cable, a nail, a roll of wire, a cash register, a postman's bag, a roll of wallpaper, a cash register, a pencil, brush, tray, bell.